Jul 05, 2006, 04:26 AM // 04:26
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#1
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Academy Page
Join Date: Jun 2005
Location: Taiwan
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make weapon upgrade stackable
yes, a simple solution to storage problem
most ppl got the same upgrade from weapons, such as a sword pommel of enchanting(20%). But they are not stackable, so it's a problem to keep useful upgrades.
Just make it stackable, I know it won't affect existed ones, it's ok.
Thanks for those /signed ppl
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Jul 05, 2006, 04:29 AM // 04:29
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#2
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Raged Out
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/not signed
I got your solution, sell them.
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Jul 05, 2006, 04:39 AM // 04:39
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#3
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Academy Page
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er, if you have more than 2 20% enchanting then you need to stop playing.
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Jul 05, 2006, 05:21 AM // 05:21
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#4
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Forge Runner
Join Date: Mar 2006
Guild: Aequitas Deis
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/signed
i normally sell my stuff, but the lack of storage is killing me
what i realy need is a place to store all my armors
maby a warderobe? or some bag specialised for custumised to YOU armors and weapons
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Jul 05, 2006, 05:31 AM // 05:31
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#5
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Eaither ANET should add a section to storage for upgrades like they promised to do for crafting materiels, or they should add an upgrade trader. Probably the trader so as to benifit everyone, not just the people who farm enough to have a stash of them.
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Jul 05, 2006, 08:01 AM // 08:01
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#6
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Krytan Explorer
Join Date: Oct 2005
Location: Nova Scotia
Guild: #Dismantle
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who does this help but farmers?
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Jul 05, 2006, 08:45 AM // 08:45
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#7
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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The first problem is this is pretty unhelpfull if you have a 17% and a 18% mod, they cant stack as they are not the same, so its really only usefull for duplicate mods, and if you have 2x of the exact same mod.
Use one or sell it.
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Jul 05, 2006, 10:28 AM // 10:28
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#8
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Academy Page
Join Date: Jun 2005
Location: Taiwan
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new examples
guess that was a bad example
then how about the zealous/Elemental Dmg/Insightful/Defense/ upgrades?
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Jul 05, 2006, 10:31 AM // 10:31
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#9
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Academy Page
Join Date: Mar 2006
Guild: FOK!
Profession: R/
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/notsigned, sell your stuff. I do like the wardrobe/extra storage idea.
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Jul 05, 2006, 12:04 PM // 12:04
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#10
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by heach
guess that was a bad example
then how about the zealous/Elemental Dmg/Insightful/Defense/ upgrades?
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And some of those you mentioned do have variables, i.e insightfull +4, or defense +4 ect ect.
And again why would anyone need 2x zealos ect mods, use one or sell it.
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Jul 05, 2006, 12:16 PM // 12:16
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#11
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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yeah because its unlikely for a common player to get two identical mods, its only going to benefit farmers.
Sorry my friend^^ /notsigned.
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Jul 05, 2006, 03:47 PM // 15:47
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#12
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Frost Gate Guardian
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/notsigned
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Jul 05, 2006, 04:34 PM // 16:34
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#13
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Forge Runner
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/notsigned
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Jul 06, 2006, 09:28 AM // 09:28
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#14
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Jungle Guide
Join Date: Aug 2005
Location: Squiggilyville. Population: Me.
Guild: [oRly] Hello Kitty Death Squad
Profession: R/Me
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Quote:
Originally Posted by bigwig
who does this help but farmers?
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Umm long time players and collectors?
I dont farm on any large scale and I have a 2nd account with 2 chars filled completely with items. Everyone one of my chars has about 2-3 sets of armor, 2-3+ sets of weapons, + collector helms equipment etc etc
Things add up over time, and we dont ALL want to run around for many hours per day trying to sell something. Alot of ppl too also find good mods items etc and hold onto them until they have a friend or guildy ask around for that item.
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Jul 06, 2006, 05:10 PM // 17:10
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#15
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Although I have multiple upgrades with the same stats (but only after 2 years), I will not support this.
Why? because it means people that farm all day will jsut have more incentive to farm...
The only reason why (I have) multiple upgrades is when you cannot sell them.
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Jul 06, 2006, 06:07 PM // 18:07
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#16
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Banned
Join Date: Nov 2005
Location: Europe
Guild: Guardians Of Eternal Sands [GoeS]
Profession: W/
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/notsigned
would make those upgrades more expansive
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Jul 06, 2006, 06:23 PM // 18:23
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#17
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Wilds Pathfinder
Join Date: Aug 2005
Location: Denmark
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/signed
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Jul 06, 2006, 06:28 PM // 18:28
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#18
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Forge Runner
Join Date: Jul 2006
Location: Denmark
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silly, sell it or use it, why keep a ton of stuff around for no apparent reason.
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